If you're having bad luck with health orbs and you're afraid you're going to die, swig a potion. Enemies also drop health potions, which go into your inventory as consumables. The faster you kill enemies, the more potential chances for orbs and the healthier you'll be in the long run. Run over the orb, and it will heal some of your health. When you kill monsters, they'll occasionally drop health orbs. You'll inevitably take damage while fighting all of those demons. If you absolutely do not want to be moving, hold that shift key. You'll use your attacks while standing in place. If you hold down the shift key while fighting, your clicks won't make you move at all. You may be wondering if you click to move but you also click to fight, won't you run all sorts of places you don't want to go if you miss clicking on the little monster? Hey, don't worry. It sounds a little boring written out like that, so imagine that with each click, a few dozen demons explode into sprays of gore. Click, click, click, right-click, and so on. If you want to compare this to WoW again, think of it as a DPS rotation. You spend 30 spirit to perform a roundhouse kick that deals massive damage and knocks enemies back. On your right mouse button, you've bound Lashing Tail Kick. Every time you hit with Fists of Thunder, you generate 6 spirit. Every time you left-click an enemy, you hit it for lightning damage - and on every third hit, you do some AoE lightning damage. You've bound Fists of Thunder to your left mouse button. Here's an example for someone who might be playing a monk: Your right-click will most likely be bound to a more powerful attack that spends your resource. Your left-click will most likely be bound to a basic attack that generates your resource. Like World of Warcraft, every class in Diablo III has a combat resource - fury, mana, arcane power, hatred, and so on. You will have some additional skills that you can bind to a few of your number keys, but those are used infrequently compared to your clicks. Your left-click controls one ability, and your right-click controls another. Just like movement, combat is handled through clicks. Demon hordes will crash down upon you, and when the storm breaks, you will be the last man standing. That's what these games are all about - tearing monsters apart in the most epic ways possible. They don't change the basic click-to-go locomotion.įighting monsters makes up almost the entirety of the Diablo experience. If you've played RTS games or a MOBA game like League of Legends, you'll have some familiarity with this system already.Įach class has some ability that can augment their movement, such as the barbarian's leaps or the monk's dash, but those are usually combat-specific, and you'll learn how to use them just like any other combat ability. You're not going to be using WASD at all. Click a specific point to move your character in that direction, or hold your click down to make your character chase after your cursor. Movement is handled entirely via clicking somewhere in the game world. MMO and FPS players are accustomed to using WASD or their arrow keys to move, using the mouse only to pivot. Grab something cheap and disposable so that when it dies, you will consider it a victory - just another technological corpse for the bone pile. You want a mouse that you're not going to mourn when your buttons inevitably give out from the mountain of abuse you're about to unleash upon them. No, we're not talking a brand new $80 Razer Naga we're talking some $10 to $15 thing you can pick up off of a department store shelf. On Twitter recently, I noticed many people mentioning they were buying a new mouse specifically to use with Diablo III - and that's not a bad idea. You do everything from combat to looting to movement with your mouse, and your interactions with your keyboard are extremely minimal overall. The core of Diablo gameplay is the mouse click. How do you play the game? What does it have in common with WoW? When we first mentioned that we would be providing some coverage of Blizzard's point-and-click dungeoneering action title, one of the first requests we received was a guide to Diablo basics. Since Diablo II was released 12 years ago, it's safe to say that Diablo III will be the first Diablo title many people will have ever played.
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